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David

Donator Island/Rank Suggestions

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Any suggestions towards more donator perks or features on the (super) donator island can be noted below.

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3 minutes ago, David said:

Any suggestions towards more donator perks or features on the (super) donator island can be noted below.

More trade post slots

More pkp from wild boss kills

Increased coins from kills

Increased PKP from kills

Free repairs of broken equipment

Autokept items when dieing outside of wild.

Lowered killcount requirement for GWD

 

 

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1st suggestion doesn't have much to do with donating but the 2nd one does, Make the mage cape switch 5 times per day rather than have it be once per hour, 2nd suggestion after you make it switch 5 times per day have people with donator or super donator+ be able to switch more than 5 times per day

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Donators should also get more vote points from voting. 

Maybe get a small discount from wildy point store? maybe...

 

The Island should include

Skilling spot of course, including spot for anglers and such... 

NPCs we can kill for gold/smaller items like whip, rings, and things of that nature,,, with a very low chance at "rares"... can make whatever you want have that low drop rate. 

Maybe give donators the ability to teleport directly to some bosses, not all of course. 

 

Edited by sarzock

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I feel like whilst base rewards are great, such as the ::bank ability and many of the ideas that have been suggested here, this is a perfect opportunity to make other content more appealing. For example what about max cape perks, such as useful teles, a right click ::bank etc were available to donators with the max cape.

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extra pkp per kills 

extra gp per kills 

5% lower prices in shops 

sanfews spawnable for donators 

I’ll think of more later 

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6 hours ago, durial said:

More trade post slots

More pkp from wild boss kills

Increased coins from kills

Increased PKP from kills

Free repairs of broken equipment

Autokept items when dieing outside of wild.

Lowered killcount requirement for GWD

 

 

Theres no gwd killcount needed if donor? Thats how it used to be anyway

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8 hours ago, Wclord999 said:

Theres no gwd killcount needed if donor? Thats how it used to be anyway

News to me, I don't gwd, figured this would be an easy suggestion. Thanks

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1 hour ago, durial said:

News to me, I don't gwd, figured this would be an easy suggestion. Thanks

Not sure if it still is mate, but thats how it used to be

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