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-SOLO-

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About -SOLO-

  1. FIX THESE ASAP. PLEASE. broken af.

    apreciate you looking into this. but personally if it costs 500 ether to imbue a cape it's kinda pointless to pay that imbue fee if you can just put clan cape on. it should have basic god cape stats imo. this will make imbuing capes have a point.
  2. CAPES

    https://tinypic.host/i/WCMuk https://tinypic.host/i/WCvFD https://tinypic.host/i/WCa9K https://tinypic.host/i/WCsE8 this makes no sense.. how is a max cape not even in comparison to a clan cape. A max cape takes actual work and dedication to achieve while a clan cape takes joining a clan chat. please buff this. Lets make max capes have a purpose please
  3. Currently noticing a few things wrong. please take the time to read. During Ghost boss, if spawned in a singles area, THE FIRST person to attack anyone within the ghost's attack range will be able to attack a target but the other person will not be able to hit the other person back. You will always get a notification that the other player is in combat. not to call anyone out but i noticed a few people abusing this glitch and teaming up against people to drain their food and then teleblock them once they are completely out of food and trying to run away. this is very pathetic and i hope get's fixed ASAP. CLAN CAPE - I was told that the Clan capes give the ability of MA2, Firecape, and Ava's all In one. If that is the case... that's really overpowered for no reason at all. A clan cape should have some bonus's sure but not basically putting it as a top tier all around cape. IMO the clan cape should ONLY give reference to the firecape and in addition the ability of a ava's assembler. Not the bonus's. Wilderness Obelisk - The ability to set destinations are a little buggy. not sure why but when i spam the obelisk to a certain level multiple times (repeating the action) it works most of the time, but every so often after i set the obelisk and teleport, i end up at a different location. Please look into this. MAX HOODS - you are able to revert imbued max hoods to regular max hoods, but any other version of a max hood is destroyed instead of reverting back to a max hood. Treasure Key - Not sure why... but you arent allowed to fight anyone back when holding a treasure key. The current method of getting one is having your clan spam it and have someone box you to the ditch. I don't believe that is how the minievent should be done. The player who picks up a treasure key should be able to fight back and defend himself. LOOT KEYS - Currently when looting a key with spawnable items that exceed your bank amount you will be unable to instantly deposit the key. It should be a given that spawnable items should not be in the loot key itself and should be removed all together. if this is too much trouble than might I suggest removing all spawnable bolts, runes, and tabs from the loot key design. Language - some of you guys are just down right disrespectful. I get its a game but please have some decency its a game after all. CC SPAMMING - yeah we see you guys but can you relax...? Constantly yelling the same hashtags or flaming on yell as a clan is pretty pointless... and just spams yell tag for no reason. Toxicity is a major problem within these groups as well. Just down right embarrassing. flaming people and constantly ragging them is not really my style.. but it seems to be against the rules correct...? Constantly Hitting off people in singles and running to multi area's for protection is fine, but not so much when u are literally hitting someone in singles and trying to make them run into multi with you 24.7. I am not calling out Plague but seriously that shit needs to end. Having 4 people behind you in a single pking area just spamming attack on a single person so that they cant even fight anyone back properly is considered ragging on Runescape and is bannable as a minor offence, so why isn't is applied here? Winter Boss - is almost next to impossible to complete without the help of a 10+ team. Any way we can scale it so that the spawns that the Demon are sending are somewhat reasonable in comparison to the players killing the boss. For example : Only 5 people present at boss - Max 1 -15 spawns. 10-15 people present at boss - Max 1 - 30 spawns. 15+ people Present at boss - Max 1 - 40 spawns I believe that sounds reasonable as each player should be required to tank at-least 2 spawns or deal with the situation as a team should.
  4. Lets Talk

    Not sure why but with todays update i feel that the single's plus area should be integrated to the entire area from revenant caves to chinchompas. (not inside the caves starting at the multi line, but yes in the single area) this will benefit people to pk solo and be able to bring more risk to wilderness. Also as it currently is. not trying to shit talk or anything, but the multi area, main concern the wilderness bosses and activities are currently be held by 1 clan. Which is entirely fair but has no purpose other than to abuse PJ mechanics, ragg and hold multi lines. Hear me out. It is almost impossible to single pk EVEN in a single zone these days because for some reason everyone has a line of friends waiting to come save them. i cannot stress how many times i've lost a fight due to people bolting me off every time my opponent has to eat more than 1 food. It is disgusting behavior and basically ragging at that point. I have also noticed that DEFENCE is horribly coded on this server... EVERY SINGLE NPC in the game is able to hit everytime UNLESS you have the correct prayer activated. Most NPC'S get bugged when pushed or walked into a corner or placed in a different spot (revs, dragons, hellhounds, just to name a few) PVP is terrible to be honest because of the fact defence needs work. I've seen countless people LITERALLY IN NO GLOVES, BOOTS, NO AMULET dds or ags specing max hits left and right. I know it is still possible to max out literally in no gear but to be honest has anyone else felt cheated on when in PvP and something similar happens? this is something that definitely needs to be looked at Now im sure im gonna get A LOT of hate on this post but i honestly want to hear your opinions and please give it some thought. On a side note I noticed People using ALTs to FP in the past few days.... Is it that serious? Maybe its my loss streak but i feel something is fishy when people switch out accounts to FP and constantly are hitting oaks on those ALTS. Other things I noticed that should be mentioned : Forums is DEAD... activity only spikes on updates, threads are weeks to months apart from each other. Meaning no one really uses forums for anything.... sad to say max cape reverts ( certain hoods will be lost when reverted while others will be turned back to a regular max hood ) Fire/Ava Max capes *break* when lost in PvP , While imbued are reverted. Personally I feel imbued Max Capes should only *break* and cost a certain amount of gp to fix. Looting Bags - They can sometimes become a pain to get when you are really trying to get one. Maybe increase the Drop rate of looting bags on wilderness NPC'S or add to vote shop for a X amount of points?
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