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trashcat

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About trashcat

  1. Vorkath Loot Chest

    Can only be looted by whoever did the top 5 damage to vork. If you got loot from vork, you're eligible. Unlocks after vork dies and you have 1-2 minutes to loot it before disappearing. This makes it more interesting for clanning and vork more active to kill vork instead of each other the entire time. Also prevents banking and regearing to allow for a harder attempt to loot it, and you would have to risk the money the entire vork fight making people more tempted to kill them as well.
  2. Couple Suggestions

    I agree, at least for a while. Peope are always going to risk right and gamble. I say raise gambler rank price from 500m to 1b or 750m And disable fuel for at least a week
  3. Couple Suggestions

    I don't mind the taxation idea, just I believe it can be implemented in a different way. Coin shops for rares, titles, ability to purchase cosmetic boxes or pet's; or something along the lines of these. The more I think about the better I believe it is for the lottery system, easy cash dump, and people won't notice it. It's not that I think they will be spamming so it's annoying, it's just more of a hassle to sell and buy. Reminds me of selling items outside Varrock West bank and fally park. Just leads to hoarding and merching imo. Thanks for the feedback.
  4. Prevote

    My idea is simple, allow voting for launch as soon as timer is releaesd. This allows the server to climb up the ranks even without it being competed so when launch happens more people will join the server. This also allows People that check in daily and are active to start the important process of climbing to #1. It will give them a bit of coins to start as well. Only thing that should be changed in beta is that any votes done can not be claimed until the reset, or if easier just record them and refund the certain votes that were done between the release of the timer and launch.
  5. Couple Suggestions

    I don't like many of these. Doesn't matter when people donate to own eco, it's going to happen either way. Let them spend their money. Many people join a fresh eco server just to donate and be the richest. It's a great way to bring in money plus get the eco going. I say if anything lower prices for certain things for the first week (and I don't even donate.) As for the lottery I like the idea, but without the tax, why bother taxing? Taxing should be implemented As the eco gets larger in order to keep coin prices from crashing and to clean out the eco. As for the trade post tax this is a huge no from me, all it's going to do is cause everyone to spam in edgeville; espcially since the eco is fresh no one is going to want to take the time to sell things by saying sale 24/7, but they also won't want to put in the tp because of the tax. This is how hoarding begins, with no simple way to sell things for the correct price. People will just throw items in for more than they are worth. For the the blacklist, I think nornal players should have unlmited spots, and donors as well. Nothing is more annoying than raggers, and with to a fresh eco tons of need for poorer people will be attacking anyone with a risk in hopes to make a quick buck. Good to see people making suggestions though, keep em' up. ~Durial
  6. WE MADE ABSOLUTE BANK HIGHRISKING...

    One of the better vids I've seen for Runewild.
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