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elmo

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Posts posted by elmo


  1. Hi I've put the evidence for my application below , fingers crossed*

    1. You must have atleast 50 posts on the forums. 

       

    2. Account creation must be atleast 12 months old.

       

    3. Your past 30 days play time must be atleast 50 hours.
    4. No severe punishments in the past 90 days.

    Link to my previous application :

    https://www.runewild.com/forums/topic/3962-veteran-application-elmo/?tab=comments#comment-24620

     


  2. 5 hours ago, kd said:

    Buying/selling things like torva sets would be a little easier and it's not really something that could hurt.

    My bad I didn't think that one through you are absolutely correct, I could see how selling separate pieces can be an absolute pain.


  3. In the original post it says:

     

    quote: 'There are a few requirements you need to meet before applying, if you don't meet the requirements please don't bother posting since it will be auto-declined.'

     

    You literally don't succeed at the first requirement so why do you even bother posting? 

    Also, in the future try to add evidence such as print screens of set requirements. (You must understand David doesn’t have time to individually check each account applying for this role, so you must do your best effort in giving as much evidence as possible. This is somewhat of a no-brainer.)

    Lastly, I'd like to say that this server is not locopk, even though it has the same owner.  In order to get a veteran rank, you must be a veteran on runewild, not locopk!! FYI the sled in locopk could be bought upon the servers release in a shop. Later it was made untradeable and people could no longer buy one in set shop. I had one on two of my old locopk accounts (Rag & Ragsmuppet) . Not sure if you are that much of a locopk veteran after all…

    I'm not David but I’d be surprised if you are accepted for the veteran rank. 

     


  4. In the original post it says:

     

    quote: 'There are a few requirements you need to meet before applying, if you don't meet the requirements please don't bother posting since it will be auto-declined.'

     

    You literally don't succeed at the first requirement so why do you even bother posting? 

    Also, in the future try to add evidence such as print screens of set requirements. (You must understand David doesn’t have time to individually check each account applying for this role, so you must do your best effort in giving as much evidence as possible !!!! This is somewhat of a no-brainer.)

    I'm not David but I’d be surprised if you are accepted for the veteran rank. 


  5. Within the spoilers you wil find printscreens of the most relevant info I could gather on my account.  Goodluck me !

    1. You must have atleast 50 posts on the forums.
      Spoiler

      5e9b15e53c7ac_ContentCount.thumb.png.6f0c5810b2f78a0d13c79ecf9f8efa47.png

    2. Account creation must be atleast 12 months old.
      Spoiler

      5e9b157019be4_JoinRunewild.thumb.png.3462e3898fe6c32a89f914c896e4baac.png

    3. Your past 30 days play time must be atleast 50 hours.
      Spoiler

      5e9b15746f5db_PlaytimeForum.thumb.png.133e7f407fe032881aa8b1627e4d6c90.pngPlaytime.png.0b515f5a304117ee4a88b81c49affb4e.png

    4. No severe punishments in the past 90 days.
      Spoiler

      punishments.png.fe05a44b61bf194f612b9097cfc0e261.png

     


  6. Good updates, there is however one thing I don't like. The 5 second timer before being able to teleport after speccing should in my opinion only be put in place  at edgeville, risking area's, epvp and cpvp since it would help to prevent people from rushing in set places. In deepwild this is somewhat pointless and rather annoying since single clans won't be able to dump specs in a fall-in making it harder for clans to kill their target.
    Another issue with not being able to teleport straight after you have used you're special attack is running the risk of getting tbed under lvl 30 wilderness for 5 minutes. Clans will eventually lure players into speccing them under 30 wilderness and and proceed to dscim-tb the player, essentially abusing this mechanic making it harder for single pkers without a clan to enjoy deepwild pking. 

    I personally dislike the timer the most because it affects the way pking works in deepwild, and therefor straying away ever so slightly from the way pking works in the original game.


  7. PVP armours were polled and the community at that time voted against. A new poll can always be done with the current community. However me personally i'm not in favor. Pvp armour should stay in pre-eoc it was clearly too much of a power creep on rs-related content. Any server that has introduced these armours sooner or later will get the same problem resulting in them introducing nex armour divines etc. 


  8. I support this, this would make the dh tourney slightly less rng based therefore it's a good idea. I must disagree with Incredible W. I remember David saying in one of his first streams of the tourneys that he is open to suggestions for any changes on the tourney and he was fully aware that the setups weren't the best. 


  9. 33 minutes ago, yikes said:

    Hmm, I like some of your ideas tbh. But first off things like "scammer list" is very hard to follow. How do we know that people who is on the scam list actually scammed? What if a player got mad for losing and put him on there? Because from what I understood you wanted this for players without evidence? 

    I think the blacklist he is suggesting should work like the blacklist in edgeville pvp. A custom made list for your account to which you personally can add players that have scammed you in the past, or don't trust.  If it were to be a public list it is indeed hard to follow up on.


  10. Just now, Adam said:

    I disagree with both sorry :( especially the second suggestion.

    My main reason to that, you stated yourself... Far too custom, and would break the economy imo.

    Thanks for taking your time to offer us some suggestions though. Would love for you to write some more if you’ve got any ?

    Thanks for the feedback adam :) 


  11. 1 hour ago, Incredible W said:

    The server that uses donator tokens, is a completely different server than Runewild. We're using credits here for the donation currency and I like this way more than that.

    EXP lamps, although I hate slow XP myself, I'm good with the way this is designed. You have to actually work to get your max cape, rather than use EXP lamps to get through it all without moving a muscle. This way, the perks a max cape have, actually have meaning. We wouldn't want the whole game with a max cape, getting perks like it's nothing now would we,

    Fair arguments i'm just a bit bored with skilling and the lack of content for donators just trying to come with some ideas thanks for the feedback. 

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