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rudra

Senior Moderator
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Posts posted by rudra


  1. Would be great to see a different type of points added for Deep wilderness. It would be cool to see a store where you can only spend these points, but perhaps they could still be stackable with your PKPoints, so you could use one for the other, but not vice versa.


  2. This would be a good system, although it would rely on people not wanting to then revert the decision to unlock their gambling abilities again.

    I suppose if the only way to get the abilities back was to wait or to pay an extortionate fee then sure.


  3. Support, this allows for easier communication between the person reporting the issue and allows them to see, first hand what is being done about their issue.

    It would also be valuable to allow players to edit their reports in case they forget some details or need to point out some mistakes.


  4. I really like the idea of combining risk and reward when it comes to skilling. I've attained over 2 billion total experience over the past year or two on this current system and I can vouch that it is not the most rewarding.

    However things such as this can take a backseat when it comes to a PK server, however, there have been improvements and I hope that this continues.


  5. This would be cool, however, there would be quite a few limiting factors, such as the rules on spawning certain things etc.

    I'd love to see an Ironman where everything is spawnable as normal, aside from items which you can legitimately obtain through PvM/Skilling. It would also be cool to see Ironman only exclusives added to the donor store etc.


  6. I genuinely feel that how much you can stake should be based on the value of your account without a bank. Someone who happens to have a lot of money but not a whole lot else on their account is more likely to quit after chucking it, but if you have several donor ranks and your account is maxed, you'd be less likely just to pack it in.


  7. Just now, Hovaldo said:

    Agreed, maybe do double magics to, cuz anglers are double aswell

    Or perhaps just make it 10k magic logs, and leave it at 20k for the anglers. Just so there's a balance of them in-game.

    Anglers are used in their thousands daily, whereas magic logs are one of the only ways to make a decent profit when skilling, and they're only used when nerds like me want a 200m.

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