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rudra

Senior Moderator
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Posts posted by rudra


  1. 15 minutes ago, full death said:

    1. Ingame Name: Full Death

    2. Age: 19

    3. Where are you from: Denmark

    4. Do you have discord? ( A MUST, But Mic isnt )
    Yessir

    5. Any clan experience?
    Been in a bunch of good multi clans in various servers varying from 50+ to 200+ members (don't think I'm allowed to mention which servers).

    6. Why do you think you would be a good pick for the Cc?
    I have years of experience with PKing and I enjoy Multi PKing more than solo. I'm not a toxic person in any way and I think I could contribute well to the clan. 

    Looks like most CCs are inactive so hopefully this one isn't! 

    This CC is closed brother.

    Topic locked.


  2. On 05/12/2020 at 5:11 PM, Nig Dog said:

    Oh, you have to buy bond to get ur perks

     

    On 05/12/2020 at 7:33 PM, Wclord999 said:

    As nig nog said you need to buy/use a bond to activate your donor status

     

    19 hours ago, Peter said:

    As what the above say, you need bond to make your membership activated 

    Answered and locked, thanks, guys.


  3. 15 hours ago, Tzkal Zuk said:

    From what I've heard its 1/75 for purp chest, but seeing as every single item is in the same "Very rare" table its most likely 1/75 for any random item. Specific item would be 1/675.

    If that's true then damnnn.


  4. 1 hour ago, Tzkal Zuk said:

    I see where it comes from keeping Sanguinesti in the Very rare table too, I mean neither would I like to see it crash like the other items. But my focus is more on the items that are already in the credit shop. Most of them are valued around 40-50% in Trade post compared to shop price. Ghrazi, Avernic and Ferocious being at 500 credits each (costs ~2.5B in scrolls). It wouldn't hurt to move those 1 table down as they are used for pking and have a stable economic price already. Only Ghrazi has met its downfall in economic price purely with the reason being that a tent whip is equal dps, only costs a few mill and has a spec bar which makes pre-speccing like 1 ticking into an ags much easier. Reason two is  that a Scythe is as easy to obtain due to its shop price while its not even a PvP item. Scythe is currently at 1k credits (costs ~5B in scrolls) while maintaining an economic price of 2.7B due to overflood. Avernic hilt is meant to be one of the most common items from ToB, and every single player needs one so there will always be demand for it, thus keeping its price stable wether its based on drop rate or buy-able from shop. Just like the Sang staff, Scythe should have never been obtainable via shop or mboxes because its known as one of the most extraordinary rare item and should have held a price of 10-15B. Same reason counts for Twisted bow aswell, there is an overflood of tbows ingame hence why its only valued around 700m rather than 10B while it's meant to be one of the rarest and most valueable item from CoX.

     

    What I am basically trying to explain here is, this is a multi-functional server while having semi-spawn pk, realism and ironman modes. We need to find a balance in each of those game modes. There is basically no motivation to PvM as a money maker due to it being so unrewarding seeing current item prices.

     

    ToB's purple chest rate is also on another level. Verzik requires quite alot of effort to take down, but a purple chest rate of around 1/75 is kinda demotivating. Moving certain items to different tables and tweaking the purple rate gives motivation for players to keep doing it, even if you see a justiciar piece, ghrazi or avernic hilt more often than a sang and scythe due to their rarity.

    I'm uninformed on drop rates for ToB as I don't really PvM much, is it 1/75 for a specific item, or 1/75 for any item. If it's for specifics that's comparable to OSRS (1/9ish) but not sure.


  5. 1 hour ago, Tzkal Zuk said:

    I don't see the logic in this. If David was planning on to add CoX anyway, why would he ruin the price of the only most rewarding and rarest CoX item which in this case we speak about the Twisted bow, and put it in Vet'ion table before hand? The server had been flooded with tbows anyway and price was ruined long before CoX came out so it was already dead content. People aren't there because its new, they camp it because for vennies its easier and less effort than ToB. I hate to see it this way, ToB is meant to be harder and more rewarding than CoX regardless if CoX is much newer content.. In this case i am ALL IN for item resets, thus speaking about every single RAID item. The only fair way is to remove them from every single regular accounts banks, and keeping 1 of each unique for ironmen might they have obtained them, reason being of only 1 of each is so they dont transfer and ruin eco again. Those items also need to be taken out of shops because that ruins the entire enjoyment behind pvming. Those items are meant to be somewhat hard to obtain, and hold their own eco price instead of being stuck at shop dump prices.

    I understand what you're saying, but this server began life as a PvP server (we don't want pk gear like ancestral being 1b a piece), if you want that ideal of earning your items, you can play ironman mode and it wouldn't make a difference.

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