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David

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David last won the day on July 26

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  1. I'm honoured as the owner of RuneWild to the wonderful community we have created. As a thank you to whom has played RuneWild in the past years and who stuck with us through our immense growth to be one of the top servers around, I have decided to do a small giving back to our community. I will be hosting 3 x 100M OSRS tournaments every day starting tomorrow for 7 days straight, starting on Saturday 1st of August and ending next week Friday 7th of August. The #1 will be granted 100M OSRS as an item ingame which can be cashed out by right-clicking it. Tournaments The usual tournaments that took place every day ranging from 10M 07 to 80M 07 wil be upped to 100M 07. These tournaments took place at 7:30 PM UTC (Pure NH, Main NH, Hybrid, F2P, Zerker MSB, Max Strength, Dharok's - sorted from monday to sunday) The usual tournaments which happen at 7:30 PM UTC upped to 100M 07 A new tournament, 'Max Strength' which will happen at 9:00 PM UTC for 100M 07 A new tournament, 'Dharoks' which will happen at 10:30 PM UTC for 100M 07 Thanks again to everyone for being apart of RuneWild and start practicing to win these tournaments!
  2. Ferox Enclave Ferox Enclave is the restored remains of a small town south-west of Carrallangar (known today as the Graveyard of Shadows). What is the Ferox Enclave? It's town is a safe area within the Wilderness, meaning players cannot kill other players while within the boundaries of the town. You can bank, recharge your prayer and special attack at the altar and pool of refreshment which is located north-west of the town. How can I get there? You can walk to it through the wilderness, it's located south of the Graveyard of Shadows. You can also get there by typing ::ferox. Is it dangerous? The inside of the Ferox Enclave isn't dangerous. You can't be attacked by others, but outside of it is the wilderness. Players who have had Tele Block cast on them will not be able to enter the town from the outside until the spell has worn off, though players can still enter whilst in combat. Outside of the town by each entrance, there are a few tiles where players cannot be attacked, however whilst teleblocked they can still be attacked here. Collection Log Rewards You will now be rewarded for completing the collection logs of the bosses. The rewards vary from new cosmetics sets to ultra mystery boxes. How do I get rewarded? Receive all drops from a monster and then click on 'claim reward'. What are the rewards? You will receive the Ornate armour set and 5 Ultra mystery boxes from the Nightmare. You will receive the Corrupted armour set and 5 Ultra mystery boxes from the Corporeal Beast. You will receive the Graahk outfit set and 5 Ultra mystery boxes from the Alchemical Hydra. You will receive the Twisted outfit (t3) set and 5 Ultra mystery boxes from the Central Boss (Malevolent Ghost). You will receive the Gravediggers set and 5 Ultra mystery boxes from the Theatre of Blood. You will receive the Sandwich lady outfit set and 5 Ultra mystery boxes from the Chaos fanatic. The other bosses will reward varying from 1x to 4x Ultra mystery boxes. Other updates Elysian spirit shield's graphical effect will now only appear upon actually deducting damage instead of all the time. The lever system has been adjusted, instead of allowing 1 player it now allows an unlimited amount of players per tick who pull it at the right time like OSRS. The purple shadow at verzik vitur phase 3 has been patched, it will now properly stay beneath and damage the player. Twisted bow damage has been patched for a few bosses. A few autocast issues have been patched where you were able to autocast whlst being on the lunar spellbook. The emblems have a proper risk value now, this affects the items kept on death. The ladder at Edgeville PvP has been patched, it will now take you one up instead of teleporting you to home. Godwars zamorak boss now will count towards your greater demon slayer task. Black dragon task teleport through servant has been patched.
  3. Price Fixes (risk)

    Patched most but.. Rings aren't worth 25M, yes they are 25M to be imbued but once your opponent gets the drop he only gets a berserker ring which is worth 1/2M. As for fury it's sell value is 4/5M, atm the economy value is 3.4M since it's based off the sell value at the shop. I could make all shop items have a value in between the sell value and buy value, around 60% of it's buy value.
  4. Before we release the #33 update, which will include the long-awaited group boss and a new game mode, we decided to release a small update to keep you all warmed up! PvP Weapons Revenants will surely be a hotspot with these weapon releases, also the Vesta's armour have been moved from the wilderness bosses Callisto, Ve'tion and Scorpia to the Revenants. These wilderness bosses still drop the Korasi in the `very rare` table. Morrigan's throwing axe You can only use this weapon in the Edgeville wilderness. This weapon can only be used with 78 Ranged. It is unaffected by Ava's device's ammunition saving effect. It has a special attack, Hamstring, that consumes 50% of the player's special attack energy and deals between 20% and 120% of the user's max hit. It will also increase the rate in which the target's run energy is drained by sixfold It is dropped by the Revenants in the Revenants' cave. Morrigan's javelin You can only use this weapon in the Edgeville wilderness. This weapon can only be used with 78 Ranged. It has a special attack, Phantom Strike, that consumes 50% of the player's special attack energy and applies a damage over time effect to the opponent after the special attack is performed. This special attack has no effect on NPCs. Every 3 ticks (1.8 seconds) after the special attack is performed, the opponent will take an additional 5 hitpoints of damage until the same damage dealt by the special attack has been delivered It is dropped by the Revenants in the Revenants' cave. Zuriel's staff You can only use this weapon in the Edgeville wilderness. This weapon can only be used with 78 Magic and Attack. A passive effect which boosts Ice spells - 10% increased accuracy. A passive effect which boosts Blood spells - Hitpoints restoration is increased by 50%. It is dropped by the Revenants in the Revenants' cave. Multi Wars: Control and Conquer We will be holding wars from time to time which will be livestreamed by me for a certain prize ranging from ingame to possibly OSRS gp. This isn't a new concept, we used to do this around 2018 with atleast 60 players participating from 3 different clans. I'm interested to see what the turn-up will be 2 years later with a much bigger playerbase. The Concept Every team spawns in an instance at a different location past the gate at lvl. 50, you cannot leave your team zone until the game starts. In order to win you have to be the last team standing or kill the boss Vorkath with your team. The boss Vorkath will spawn 3 minutes after the round starts. Vorkath's hitpoints will reset if it gets hit by a different team than he was hit before, you can cancel the opposing team killing Vorkath if you risk to attack the boss. The Mage Bank Multi war spot is north from the level 52 Wilderness Obelisk The Rules Your team must consist from 15 to 20 members. You will bring your own items into the war. You cannot bring more than 12 brews. You cannot bring an Elysian spirit Shield or Dinh's bulwark. Other updates Your attack delays caused by eating are now exactly the same as OSRS after thoroughly testing it with @Death on OSRS. You will now be prompted another warning message upon selling an item which is below 20% of it's economy value. You can no longer enter the high risk zone whilst having a (temporary) godsword or dragon claws. Red and green casket now drops more often. Patched most economy prices. Weapon styles changing in between items for halberds have been fixed. Inquisitor armour special attack bar has been removed.
  5. Lots of reworks and QoLs like promised, you will enjoy this one! Next update will be an expansion of end game content, creating new game modes and a long awaited group boss. Bounty Hunter The interface has been reworked to match the new OSRS one, there are now lots of bounty tasks and a wilderness hotspot which rewards you with an Archaic emblem. Blighted rune packs have also been added to the PK store. Bounty Tasks You can now be assigned a bounty task by clicking on the 'Bounty Task' button on the interface You can view all the tasks in this wiki: https://oldschool.runescape.wiki/w/Bounty_Hunter You will have to kill your target in the way the assigned task tells you too, upon failure of a task e.g. kill your target without using body armour and you did attack the target with body armour on. You'd have to leave and re-enter the wilderness to be eligible for the reward. The reward after completing a task is an Archaic emblem tier 5 to 7. Bounty Hotspot There is a button at the left-bottom of the interface which tells you the current Bounty Hotspot. The Bounty Hotspot has a chance of rewarding you with an Archaic emblem tier 5 when you kill your target in the defined area. Gear System The gear system received a great interface update, making it much easier to see what's inside a gear slot. What was changed on the interface? The interface has been fully reworked to be more user friendly, a button was added which you can left-click instead of having to right-click in order to change a gears appearance or loadout. Upon hovering a gear slot it will now show you the equipment and inventory, you no longer need to click on all your gear slots to see what it contains. What was changed with the system? You can now do Ctrl+Q in order to load your latest loaded loadout, speeds up things very well. Loading a gear will now restore your special attack, you no longer need to go to a special attack pool. You can only use this feature once per minute even if you have the ultimate, diamond, royal donator rank. You can still go to the special attack pool if you want to recharge it more than once per minute. Banking System We have modified the interface to match the current OSRS Bank and added some neat features. You can now modify the left-click quantity button, upon left-clicking an item in your inventory or in the bank you can change the deposit or withdraw value to 1-5-10-X-All You can now view your equipment in the banking screen by the equipment button at the left-top. You can equip and un-equip items here. You can change the appearance of the tab displays, first item in tab, digits or roman numerals. You can now release all placeholders with a button in the settings tab at the right-top, also a few other options for the appearance of the bank. Summer Event: Aurora The Ice queen needs a helping hand, Aurora and it's pyros are spewing fire throughout the wilderness. Gather 20.000 Summer tickets and she will reward you with great rewards. What is the reward? You will receive an summer box after bringing 20.000 Summer tickets to Ice queen. The summer box rewards you several cosmetics and exclusive items. How can I obtain Summer tickets? You can obtain the tickets by killing Pyros in the wilderness, they don't return as quick after dying so head off to the other zones before someone else kills them. Every three hours Aurora will appear near Demonic Ruins, after it's death it will reward you the Summer tickets equal to 50% of the amount of damage you've done. Pyros spewing fire, standing on them damages you for a few seconds. Larran's Chests & Keys Every monster in the wilderness drops the Larran's key, the higher the monsters HP the higher the chance that it drops it. It has a chance of rewarding the Dagon' hai robes, upon a reward of 25M+ it will be broadcasted to the entire server so be aware! What are the rewards? The small Larran's chest close to hills, chaos altar around lvl. 18, this chest rewards ranging from 2M to 27M in items. The big Larran's chest inside the Pirate ship at lvl. 55 west of Mage Bank, this chest rewards ranging from 5M to 50M in items. Other updates Amulet of blood fury has been added, you can purchase the blood shard for 20K PK Points at the PK Store. Sponsor+ ranks can now do Ctrl+T to open their trading post. You can now make the blade of saeldor (c) upon upgrading it with 1000 crystal shards. Added warning timers into trading, flower poker and dicing upon removal or adjustment of an offer. Added emblem tier 5 to slayer uncommon loot table. You now have a bigger chance to receive uncommon loot table at slayer monsters. There is a 50% chance when offering a bone on the wild chaos altar that it will not be consumed. Through servant you can now teleport to the donator monster zone teleports of bosses which are also in the donator zone. You can now recharge your special attack by just loading your gear, this is capped to once per minute even if you have the best donator rank. Monster loots now show which KC you got it on through the server broadcast. Emblem tiers now reward much more. Crumble undead at Vorkath now always does 100% damage without a splash. The purple attack of Vorkath no longer blocks you activating your prayers for a few seconds, it just disables it. You can no longer get the same slayer task after cancelling one. Your ::risk will now be triggered upon entering the risk zone. Demonic gorilla kills count as black demons on bd task. You can now enable your prayers when you jump the edgeville ditch.
  6. Wildy Diversity

    What are you trying to suggest though? That ranged gear should be tankier?
  7. What's boppin -Justin Here

    wb mate, weren't you the one with the festival videos? or is that someone else on your account
  8. I'm open to changes, just PM me with any of your designs and lets find the best one
  9. Could you PM me on discord, we have patched this issue and reimbursing the players that lost due to this bug.
  10. We might be working on the bounty hunter rework for #32, depends on the amount of work that comes in from suggestions.
  11. This took me quite a while due to the blackjack system since rewriting code is a lengthier task than writing new code, but it certainly was worth it! Next update #32 we will be working on lots of suggested ideas, QoLs and improving existing features. Feel free to suggest on the forums or on our discord. Blackjack Rework A task that was long in my mind since I have written this blackjack system approx. 5 years ago. It lacked a few functionalities which blackjack can't do without. Which functionalities were added? There are now 4 decks and a shuffle only happens at the end of a round. The shuffle happens between 50-70% of the total deck. You can now decide your move before it's your turn, pre-decisions will show next to your name. You can now split at your initial hand when both cards are matching. (initial hand = first decision) Blackjack now pays 3:2. At an ace split you won't be able to hit, blackjack payouts also apply for split hands (3:2). You can now only double at your initial hand. When the dealer has a face card, it will always check whether the dealer has a blackjack and auto-end the round with the dealer winning. When the dealer has an ace as the first card, it will ask all seats whether they want to insure their bets for 50% of their bet. If you insure it and the dealer has a blackjack you will be refunded your bet, if you also had a blackjack you will win if you had insurance and draw if you didn't. The dealer has the ability to set min. and max. bet. The dealer must have 400% of the total pot in order to fund every double and split. Which UI changes were made? The interface is now semi-transparent, that way you are able to see the surrounding, who's at the table, walking etc. The dealer and the seater will be able to see their profit at the left-top, the profit will save as long as you are seated. The status of the seat is now shown below at the card points amount instead of at the name. Status being whether it's your turn or that you lost, bust, won or have a blackjack. We have redone the way you bet, we have replaced it with buttons, new bet and rebet. You can rebet if you have bet the round before. Instance Item Reclaimer You can now claim back your items through the item reclaimer system after you die in an instance. You will receive three free unlocks, after that every unlock will cost 200,000 gp. Where can I reclaim my items? At the Death NPC which can be found right next to the Town crier, quick teleport being ::guide. Which instances does this apply for? Any instance where you will lose your items upon death, e.g. Zulrah, Vorkath, Hydra, Cerberus New Donator Rank: Royal Rank The best donator rank ingame which you can obtain by having 100.000 total credits. What are the perks? All the perks you had with the diamond rank, type ::benefits ingame or visit the Knowledge base on the forums for more information. You will receive an exclusive Royal outfit and a Servant pet after talking with the Town crier. A 40% increased droprate on monster drops. A 400% buff on PK Drop rewards you receive from killing players. Outside the Wilderness the prayer drain will slow down by 75%. What does the Servant pet do? The pet will pickup the coins on every player kill from the ground if you have inventory space. The pet will pickup the PK Point tickets on every player kill from the ground if you have inventory space. The pet will pickup the event tickets on every player kill from the ground if you have inventory space. The pet will pickup the coins from the ground on every monster kill if you have inventory space. You are able to teleport directly to your slayer task. You are able to teleport directly to Zulrah and the Corporeal beast. (safezone) Other updates You can now ask where your slayer task is located through Duradel or through the Enchanted gem. Tome of fire will now count as a fire staff, you don't need to add burnt pages to it for it to work. The new inquisitor's armour effect has been added. Combat movement rework to mimic OSRS movement. Adjusted PJ timer in Edgeville from 7.8 to 10.8 seconds. The HP Event has been moved one level up to level 4. QoL feature with flower pokering where you don't need to wait on the flowers dissappearing if the last game was yours. Spellbook swap can now be used 5 times every 12 hours instead of 24 hours. The sanguinisti staff, scythe of vitur and all maces weapon styles have been patched, it will now correctly remember upon switching weapons. You can no longer entangle, snare, bind when your opponent is frozen or on immunity. Yell tags will no longer include [ ] A bug has been patched with being able to wear ring of vigour and torva in PvP which bugged you from doing anything. A bug has been patched with being able to teleport immediately after using a dragon spear special attack ignoring the special attack teleport rule. A bug has been patched at Verzik Vitur with the red minion walking beneath the boss.
  12. MAKE PURE NHING GREAT AGAIN

    luv it
  13. We bring you lots of new joy with this update. A new treasure key event, the Nightmare boss and finally a new seasonal event: Easter! Also the wilderness events rewards are now significantly better, along with QoL features such as tinted hitmarks and an improved clickbox system have been added. The Nightmare of Ashihama The Nightmare of Ashihama, often simply referred to as The Nightmare, is a large, otherworldly horror who feeds on the life force of sleeping people, giving her victims horrible nightmares until their life force is completely drained and expires. There are no requirements to fight The Nightmare. It's identical to OSRS with all it's normal and special attacks, quite proud of this work. You can follow the guide at the bottom for some help on slaying it. How can I get there? Through the teleport wizard at home. You can join two instances.. Global instance, you can only join this instance when the Nightmare is sleeping. At the entrance you can see this through the Nightmare's state. Ironmen have their own seperate global instance. Clanchat instance, you can create an own clanchat instance if you are of legendary+ sponsor rank. Or join another player's clanchat instance by being in his clanchat. What does it drop? Every player in the fight will be eligible to receive a drop, with the quantity increasing based on how much damage they have done. The player who deals the most damage in the fight will receive big bones and 10% additional non-unique loot. With each kill, The Nightmare has a chance to roll two unique drop tables, one containing the inquisitor's armour, mace, and nightmare staff, and one containing the volatile, eldritch and harmonised orbs; both table rolls can be successful with each kill. Additionally, there is a chance that both are rolled a second time (independent of the first rolls), with this chance being (partySize - 5)%, capped between 0 and 75 percent. Easter Event: Evil Rabbit Rabbits are ruining the easter spirit, help out Super Bunny Man which is located at home by slaying these monsters. A superior evil rabbit, the easter boss, will spawn every three hours rewarding 10.000 Easter tickets upon death. What is the reward? You will receive an easter box after bringing 10.000 Easter tickets to Super Bunny Man. The Easter box rewards you several cosmetics and exclusive items. How can I obtain Easter tickets? You can obtain the tickets by killing Rabbit-o's in the wilderness, they don't return as quick after dying so head off to the other zones before someone else kills them. Every three hours the big Evil Rabbit will appear near Demonic Ruins, after it's death it will reward you the Easter tickets equal to 50% of the amount of damage you've done. The evil rabbit being healed by evil rabbit jrs. They will spawn once after the Evil Rabbit is down 50% of it's health. Tinted Hitmarks Any hit that isn't yours will now be tinted, this way you can easily see what hit is yours. You can toggle this off in your ::toggle tab at UI Toggles 'tinted hitmarks'. The Treasure Key We have redone the way the treasure chest works, you will now need a treasure key to loot the treasure chest. The treasure key event will occur every 90 minutes, a treasure key will spawn throughout three locations in the wilderness. Where does the key spawn? The axe hut At 52s portal At 44s portal What happens after looting it? You won't be able to attack anyone or teleport until you manage to leave the wilderness. You will no longer have risk protection, anyone with any risk will be able to attack you. The Treasure chest You can only open the treasure chest in the wilderness with the treasure key. The loot of the chest is now much better. The treasure chest spawns after every 2 treasure key spawns. Where does the chest spawn? Chaos dwarves East dragons Demonic Ruins What happens after looting it? You won't be able to attack anyone or teleport until you manage to leave the wilderness. You will no longer have risk protection, anyone with any risk will be able to attack you. Amazing loot The loot has been drastically improved, you now have a chance on receiving either a mystery box, ultra mystery box or a 10$ scroll. Other updates The rewards for both the HP and Central Boss event have been buffed. The HP Event has one location now, which is at ::multi. Upon dying in that zone you will be respawn at the ::multi zone again. We have added the shortcuts, ctrl+b for banking, ctrl+g for gearing and ctrl+s for screenshotting. Ranged and magic projectiles have been reworked to match exact OSRS behaviour, looks much better. The npc, object and player clickbox have been greatly improved, now they respond exactly like the OSRS clickbox system. The walk location upon right-clicking the ground is now memorized even if your mouse moves away from that tile (due to right-clicking whilst moving). Dynamic width-changing HP bars based on monsters total HP. Broadcasts no longer stay visible forever, broadcasts can now include links for example to view future updates. Added options to broadcast messages to clear them or clear all of them in one go. NPCs now follow OSRS random walking behaviour. We have done a rework on auto-retaliate to mimic OSRS behaviour. Your bounty hunter target will now be able to PJ you off a monster. Dice bags are now tradeable. An infamous bug with loots dissappearing around the Zulrah's cave has been patched. Unspawnable runes inside your rune pouch will now be dropped on death. You can now imbue your Vorkath slayer helm with the Enchant slayer helmet token. You can now add noted recoils into your ring of suffering. Slayer assignment system has been redone, you will now have more unique assignments. Cerberus will count towards your hellhound slayer task. Autocast will no longer delay upon autocasting a player and mass-clciking on attack. A flower poker bug has been patched with dropped items being inaccessible if you had a full inventory at the end of a game. You can no longer teleport with multilogged accounts into the wilderness using e.g. the carrallanger tab teleport You can no longer cook if your fire runs out. Updated veteran rank icon.
  14. We wanted you to enjoy the new items OSRS released as soon as possible. Two night-shifts and here we are, all the new items that were released are now on RuneWild. The boss will be released in approximately 2 weeks around the 20th of February. Nightmare Staffs The Nightmare Staff is a powerful magic weapon. It is tradeable and requires 65 Magic and 50 Hitpoints to equip. It does not degrade and can autocast both standard and Ancient spells. You can attach three different orbs to the Nightmare staff. These orbs are tradeable and change the staffs powers upon attaching. Harmonised Nightmare Staff Requires 75 Magic and 50 Hitpoints to wield. Allows the Staff to cast standard spells a tick faster than normal. Removes the tick delay when autocasting. The staff loses the ability to autocast Ancient spells. Harmonised Nightmare Orb is purchasable from Hatius Cosantius, the credits store, for 2.500 credits. Eldritch Nightmare Staff Requires 75 Magic and 50 Hitpoints to wield. Adds a special attack to the staff `Invocate` that consumes 75% of the player's special attack energy. The base damage for Invocate is scaled based on the player's Magic level, ranging from 39 at level 75 to 50 at level 99, which can be increased with magic damage boosting items. At level 99, the maximum possible hit is 60. Restores the caster's prayer points by 50% of the damage dealt. Invocate can boost the caster's prayer points above their prayer level (like the ancient mace), up to a maximum of 120. The special attack does not consume runes. Eldritch Nightmare Orb is purchasable from Hatius Cosantius, the credits store, for 1.500 credits Volatile Nightmare Staff Requires 75 Magic and 50 Hitpoints to wield. Adds a special attack to the staff `Immolate` that consumes 55% of the player's special attack energy. The special attack hits with an added 50% accuracy. The base damage for Immolate is scaled based on the player's Magic level, ranging from 50 at level 75 to 66 at level 99, which can be increased with magic damage boosting items. At level 99, the maximum possible hit is 80. Volatile Nightmare Orb is purchasable from Hatius Cosantius, the credits store, for 3.500 credits. Inquisitor's Armour & Mace The Inquisitor's Armour & Mace are mainly useful for their crush bonuses. Inquisitors Mace 1-Handed crush weapon with bonuses congruent to the Ghrazi rapier and blade of Saeldor, acting as the crush variant of these weapons. It is tradeable and requires 75 Attack to equip. It does not degrade. Inquisitor's Armour The Inquisitor's Armour, a new set of melee armour with a focus on crush accuracy and defence. All three pieces require 70 Strength and 30 Defence to equip. They are all tradeable, do not degrade Other updates The Malevolent Ghost is the new Central Boss, we thank El Loco Toro for all it's hunts. Patched all flower poker bugs. Patched the stairs at the gamble area. Patched the armadyl godsword weapon sounds. Patched the yellow kill death ratio overlay on-screen. You can no longer alch items from the sponsor store as an ironman.
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