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David

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David last won the day on December 23 2020

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  1. CTRL+Q does NOT bank your money!

    Odd, you are really the only one experiencing these 'bugs'. PM me on discord.
  2. CTRL+Q does NOT bank your money!

    I checked myself, it does bank it for me. Do you possibly have a max cash stack of gp in your bank? If so just convert that into platinum tokens so you can easily bank your looted coins into your bank automatically by swapping gears (CTRL+Q)
  3. Winter Event: Ice Queen The Ice Queen has taken control! King David has been turned into a yeti and asks for your help in Edgeville. Bring him your winter tickets and he will reward you. What is the reward? You will receive a Winter box after bringing 20.000 Winter tickets to King David. The Winter box rewards you several cosmetics and exclusive items. The Ice Queen has a 1/500 chance of dropping its exclusive Inverted santa hat. How can I obtain Winter tickets? You can obtain the tickets by killing Ice soldiers in the wilderness, they don't return as quick after dying so head off to the other zones before someone else kills them. Every three hours Ice Queen will appear near Demonic Ruins, after it's death it will reward you the Winter tickets equal to 50% of the amount of damage you've done. For the location of the Ice soldiers click here (https://i.gyazo.com/5daeebbe1036b112ed98ad5b33f015ab.png) What are the attack styles of the Ice Queen? The Ice Queen has a 85% chance of doing a magical attack, the magical attack freezes you if it's successful - it's the Ice Barrage Ancient Magicks spell attack. The attack can be negated by using the Protect from Magic prayer. The Ice Queen has a 15% chance of doing a ranged attack, The attack can be negated by using the Protect from Ranged prayer. When Ice Queen's HP is below 75% it will spawn 2-4x Ice soldiers every few attacks which will choose a random target. New Dungeons & PvM Drop Tables New Dungeons have been added to provide alternative training or slayer spots. Which dungeons were added? Asgarnian Ice Dungeon: Mugger, Pirates, Hobgoblins, Ice warriors, Ice giants & Skeletal wyverns Waterfall Dungeon: Shadow spiders & Fire giants Ancient Cavern: Brutal green dragons & Mithril dragons, Waterfiends + misc. Skeletons. Which monsters drop tables were tweaked? All slayer monsters gp drops were buffed, we have buffed the PK drops in the past year without buffing the PvM gp drops. Verzik Vitur's drop table has been tweaked, the Justiciar set & Ghrazi rapier has been moved down to the rare table from the very rare table. Other updates The spear attack has been adjusted to the new OSRS update, after getting speared at the end of your stun you will now have a 3 second immunity timer from magical freezes. The central and seasonal boss now require you to skull in order to attack. A few UI changes, added the music tab, changed the events icon, the quest tab icon also changes based on which subtab you are on, profile being the blue icon, events being red and achievements being green. Al-Kharid scorpion pit has been filled with scorpions, also the Al-Kharid bank scorpion spawn has been added. You can no longer ignore the risk protection system when attacking someone in single whilst being in multi. The enchanted gem now shows many more alternative monster spots outside the wilderness. Dragon hunter lance is now a tad better compared to ranged whilst using on Vorkath. You can no longer trade on the flower poker tiles in order to prevent scams. Patched the ferox safezone system, you can now properly attack players who lose their 'safe' immunity due to attacking you. Patched the ::unban command for clanchats. Patched the twisted ancestral pieces to buff the maximum magic damage. Patched non-spawnable items (e.g. Magma/Tanzanite mutagen) not being seen when the 'show spawnable items' was toggled off. Patched the click area of the orbs, you will no longer miss-click whilst clicking on the minimap. Patched the click area of the minimap, the far right side was unclickable.
  4. Theatre of Blood

    I understand the part with justiciar, where it should be less rare and not in the same table. Along with ghrazi rapier which shouldn't be in the same table since it devalued quite a lot past 2 months. We could probably add both of those to another table. Although Sanguinesti staff, Ferocious gloves, Avernic hilt & Scythe of Vitur should still belong in the rarest table, if we put those in an easier table the price will devalue making them worthless items.
  5. Botchecks

    It shouldn't really block you from logging in, unless you entered the wrong password too many times. Then it would block you for 5-10 minutes.
  6. Botchecks

    You managed to log back in?
  7. Chambers of Xeric: The Great Olm It is finally here, the group boss you have all been waiting for, the Great Olm! This raid consists of only the final room, the Great Olm, with 1:1 mechanics to OSRS. The Great Olm can be fought in normal and challenge mode. How can I get there? You can get there by using the teleports of the Ancient Wizard, monsters > Raids 1 (Great Olm) What are its characteristics? Deaths inside the chamber are fully safe and you will be respawned at the rope, you will only lose points. You can create a room with either the Normal or Challenge mode. With the challenge mode the Great Olm has higher bonuses and max hits. In return you have a chance of receiving the twisted ancestral kit and the metamorphic dust. The Great Olm scales based on the amount of players in the chamber. You are able to withdraw 'Raids potions' from the 'Raids supplies' kist before the raid starts, this kit will spawn next to the rope. The Great Olm has 3 or more phases per raid depending on the amount of players in the raid. The Great Olm has 3 different phase-styles which is randomly picked when a phase starts, Acid, Flame and the Crystal phase. A phase ends when the hands die, on the last phase after the death of the hands the Great Olm's head will be attackable and all phase-style attacks will be used by the Great Olm. What is its fighting style? The Great Olm is quite the complicated boss if not the most complicated boss in RuneWild. It has magic and ranged standard attacks along with a special sphere attack in all three different combat styles. Each phase-style has 2 unique attacks, a fire phase will have fire related attacks and the acid one will have acid related attacks. Aside from the phase-style attacks, there are also attacks executed by the left-hand, if the left hand is clenched or dead these won't execute. In between phases stalagmites will fall from the sky hurting anyone on the tile and the surrounding tiles. These stalagmites will also fall during the final phase. On the final phase all phase-style attacks will be able to be used and an extra attack will be added which is called the healing pool. More in-depth information related to attacks, damage amount, the way the head movement works can be found in the guides below https://www.youtube.com/watch?v=n5yDAKSaRVo https://www.youtube.com/watch?v=sACYyrEdD7w https://www.youtube.com/watch?v=T0xWBFQZDD New Game Mode: Realism A new mode on RuneWild! You can now train your combat stats and play like you would on OSRS without spawning. What are the experience rates? 25x for Combat 10x for Skills What is the difference? You have a 5% drop rate bonus. You cannot set your combat levels, you will have to train them like our Ironman game mode. The biggest difference is that unlike our Spawn game mode, you cannot spawn basic items, these cost gp and can be purchased through the shops. The restrictions with the Realism game mode towards the Spawn game mode You cannot pickup spawnable items dropped by the Spawn game mode. You cannot receive spawnable items from the Spawn game mode through gambling or trading. Flower Poker Rework Flower Poker has received a few QoL additions, more patches and a High Roller patch! What are the changes? You can now challenge your opponent from the end of the flower poker patch, this will come in handy when you have just played a game and don't want to run back to the starting spot. There are now 8 patches instead of 4, no more waiting for others. We have added a High Roller patch, the pot at this patch (the southern-middle patch) must be atleast 5B gp. Risk Zone Rework The risk zone has been reworked after it being suggested lots of times. What are the changes? There are now 3 risk zones instead of the original 1 where the back size of the zone wasn't even used. You will now teleport to the middle of the 3 risk zones by using the command ::rz. Upon death or teleport inside these risk zones you will teleport to the same spot as the command, in the middle of these three zones. Added a ::bridrisk command for hybrids or NHers who want to risk in a larger zone. Event System The new Event system has been reworked, now it's more organized and gives more information about the event. What are the changes? The events have now been split up to, Active (which event has started, Upcoming (which event has to start) The events now show the location, status (e.g. at chest/keys whether it's picked up or where it is) and the command that can be used to get there. The upcoming events are ordered by the time that there is left for an event to start. You can now toggle off certain yellow broadcast messages (the one that pop up above your chatbox) by the 'Prefs' button at the right-bottom of the interface. During the King of the Hill event the Events button will have red borders along with the KotH stats showing on top. Haunted Event: Headless Gardener The headless gardener is beheading everyone that steps foot into the wilderness, help Rick by stopping the headless gardener and its disciples. What is the reward? You will receive a haunted box after bringing 20.000 Haunted tickets to Rick. The haunted box rewards you several cosmetics and exclusive items. The Headless Gardener has a 1/100 chance of dropping its exclusive gilded spade. How can I obtain Haunted tickets? You can obtain the tickets by killing Headless disciples in the wilderness, they don't return as quick after dying so head off to the other zones before someone else kills them. Every three hours Headless Gardener will appear near Demonic Ruins, after it's death it will reward you the Haunted tickets equal to 50% of the amount of damage you've done. For the location of the Headless disciples click here (https://i.gyazo.com/5daeebbe1036b112ed98ad5b33f015ab.png) Other updates The Amulet of blood fury has been buffed like OSRS with a 20% chance of healing you for 30% of your melee damage. The risk protection tiers in the wilderness have been changed to 25M, 50M and 100M. Added a toggle to hide/show spawnable items on the ground for the Spawn mode. Added a toggle to hide/show unpickable items on the ground for the Realism & Ironman mode. E.g. Spawnable items dropped by the spawn mode can be hidden for Realism like this, or any item that can't be picked up by an Ironman will be hidden. Realism and Ironman modes can now lock their combat experience through !toggle. You will continue receiving visual XP drops. XP Drops will continue showing even if you have 200M experience in a skill. You can now swap your chat icon in !toggle, the options being: Actual rank(Ironman/Realism/Veteran/Mod), Sponsor Rank or None/Hide. You can now lookup a monster drops by right-clicking on the wiki tab, clicking on lookup then click on the monster. The account tab has been added with lots of useful data, such as your trading post status, collection log, slayer/boss log & more. Ignore list has been merged with the Friends list. Friends list and ignore list have been reworked, this system will prevent double name bugs and give support to names with the '-' character. You can now toggle off the quick gear hover through the 'prefs' button. The clanchat has been rewritten to support up to 400 members. Added the longrange system to the Powered staffs (Sanguinesti, tsotd etc.), their distance on default is now 7 and on longrange 9. King Black Dragon has been added to the Collection Log. Fremennik kilt has been added to the PK Points store for 25K PK Points. The entangle XP drop is now the same as OSRS, 70 on splash and 89 on hit. Added the ::pure and ::nh commands which teleports you to its Edgeville Hotspots. You can now alch your pets as an Ultimate ironman, you will receive 50M gp in return. Zamorak brew effects have been updated to be like OSRS. You can no longer PJ in league fights, fight evasion during league fights no longer end the league fight that quick (2 mins now) it's also punishable. The death reclaim chest at Theatre of Blood now also functions as the Death npc, where you can get your items back if you died in an instance. The infamous tournament bug which would give one player an unknown target halting the entire tournament has been patched. Leather body and the Tzhaar-ket-om have been added to the ironman shops. Improved the banking system for max-stack banking, it will now bank/withdraw up to the maximum amount in your bank or inventory. Fixed the bug in Theatre of Blood where you can get attacked by an unknown attack in the death-cage. Fixed the bugged tile at Nightmare which could make players immune to attacks. Fixed the pricing guide bug where you weren't able to use the add-all option. Fixed the screenshots system showing double menus. Fixed the drawing order of the xp bar to not draw on top of interfaces. Fixed the bank tab icons, they will no longer show the amount of the item like OSRS. The Iron Man Tutor is back! He resides in the slayer house. You can no more animation stall with the goblin bow. Ancient staff pound no longer gives defence experience. The Report button will work as quick links to report a bug or a player.
  8. nh clips

    Lovely
  9. My appeal hasn't been looked at

    We always do permanent mutes when it comes to advertising other rsps, I'll lift this one and I hope this serves as a warning to not do that anymore.
  10. Hp Veteran Application

    Let me know when you are online through discord, you surely are a veteran - Approved
  11. I'm honoured as the owner of RuneWild to the wonderful community we have created. As a thank you to whom has played RuneWild in the past years and who stuck with us through our immense growth to be one of the top servers around, I have decided to do a small giving back to our community. I will be hosting 3 x 100M OSRS tournaments every day starting tomorrow for 7 days straight, starting on Saturday 1st of August and ending next week Friday 7th of August. The #1 will be granted 100M OSRS as an item ingame which can be cashed out by right-clicking it. Tournaments The usual tournaments that took place every day ranging from 10M 07 to 80M 07 wil be upped to 100M 07. These tournaments took place at 7:30 PM UTC (Pure NH, Main NH, Hybrid, F2P, Zerker MSB, Max Strength, Dharok's - sorted from monday to sunday) The usual tournaments which happen at 7:30 PM UTC upped to 100M 07 A new tournament, 'Max Strength' which will happen at 9:00 PM UTC for 100M 07 A new tournament, 'Dharoks' which will happen at 10:30 PM UTC for 100M 07 Thanks again to everyone for being apart of RuneWild and start practicing to win these tournaments!
  12. Ferox Enclave Ferox Enclave is the restored remains of a small town south-west of Carrallangar (known today as the Graveyard of Shadows). What is the Ferox Enclave? It's town is a safe area within the Wilderness, meaning players cannot kill other players while within the boundaries of the town. You can bank, recharge your prayer and special attack at the altar and pool of refreshment which is located north-west of the town. How can I get there? You can walk to it through the wilderness, it's located south of the Graveyard of Shadows. You can also get there by typing ::ferox. Is it dangerous? The inside of the Ferox Enclave isn't dangerous. You can't be attacked by others, but outside of it is the wilderness. Players who have had Tele Block cast on them will not be able to enter the town from the outside until the spell has worn off, though players can still enter whilst in combat. Outside of the town by each entrance, there are a few tiles where players cannot be attacked, however whilst teleblocked they can still be attacked here. Collection Log Rewards You will now be rewarded for completing the collection logs of the bosses. The rewards vary from new cosmetics sets to ultra mystery boxes. How do I get rewarded? Receive all drops from a monster and then click on 'claim reward'. What are the rewards? You will receive the Ornate armour set and 5 Ultra mystery boxes from the Nightmare. You will receive the Corrupted armour set and 5 Ultra mystery boxes from the Corporeal Beast. You will receive the Graahk outfit set and 5 Ultra mystery boxes from the Alchemical Hydra. You will receive the Twisted outfit (t3) set and 5 Ultra mystery boxes from the Central Boss (Malevolent Ghost). You will receive the Gravediggers set and 5 Ultra mystery boxes from the Theatre of Blood. You will receive the Sandwich lady outfit set and 5 Ultra mystery boxes from the Chaos fanatic. The other bosses will reward varying from 1x to 4x Ultra mystery boxes. Other updates Elysian spirit shield's graphical effect will now only appear upon actually deducting damage instead of all the time. The lever system has been adjusted, instead of allowing 1 player it now allows an unlimited amount of players per tick who pull it at the right time like OSRS. The purple shadow at verzik vitur phase 3 has been patched, it will now properly stay beneath and damage the player. Twisted bow damage has been patched for a few bosses. A few autocast issues have been patched where you were able to autocast whlst being on the lunar spellbook. The emblems have a proper risk value now, this affects the items kept on death. The ladder at Edgeville PvP has been patched, it will now take you one up instead of teleporting you to home. Godwars zamorak boss now will count towards your greater demon slayer task. Black dragon task teleport through servant has been patched.
  13. Price Fixes (risk)

    Patched most but.. Rings aren't worth 25M, yes they are 25M to be imbued but once your opponent gets the drop he only gets a berserker ring which is worth 1/2M. As for fury it's sell value is 4/5M, atm the economy value is 3.4M since it's based off the sell value at the shop. I could make all shop items have a value in between the sell value and buy value, around 60% of it's buy value.
  14. Before we release the #33 update, which will include the long-awaited group boss and a new game mode, we decided to release a small update to keep you all warmed up! PvP Weapons Revenants will surely be a hotspot with these weapon releases, also the Vesta's armour have been moved from the wilderness bosses Callisto, Ve'tion and Scorpia to the Revenants. These wilderness bosses still drop the Korasi in the `very rare` table. Morrigan's throwing axe You can only use this weapon in the Edgeville wilderness. This weapon can only be used with 78 Ranged. It is unaffected by Ava's device's ammunition saving effect. It has a special attack, Hamstring, that consumes 50% of the player's special attack energy and deals between 20% and 120% of the user's max hit. It will also increase the rate in which the target's run energy is drained by sixfold It is dropped by the Revenants in the Revenants' cave. Morrigan's javelin You can only use this weapon in the Edgeville wilderness. This weapon can only be used with 78 Ranged. It has a special attack, Phantom Strike, that consumes 50% of the player's special attack energy and applies a damage over time effect to the opponent after the special attack is performed. This special attack has no effect on NPCs. Every 3 ticks (1.8 seconds) after the special attack is performed, the opponent will take an additional 5 hitpoints of damage until the same damage dealt by the special attack has been delivered It is dropped by the Revenants in the Revenants' cave. Zuriel's staff You can only use this weapon in the Edgeville wilderness. This weapon can only be used with 78 Magic and Attack. A passive effect which boosts Ice spells - 10% increased accuracy. A passive effect which boosts Blood spells - Hitpoints restoration is increased by 50%. It is dropped by the Revenants in the Revenants' cave. Multi Wars: Control and Conquer We will be holding wars from time to time which will be livestreamed by me for a certain prize ranging from ingame to possibly OSRS gp. This isn't a new concept, we used to do this around 2018 with atleast 60 players participating from 3 different clans. I'm interested to see what the turn-up will be 2 years later with a much bigger playerbase. The Concept Every team spawns in an instance at a different location past the gate at lvl. 50, you cannot leave your team zone until the game starts. In order to win you have to be the last team standing or kill the boss Vorkath with your team. The boss Vorkath will spawn 3 minutes after the round starts. Vorkath's hitpoints will reset if it gets hit by a different team than he was hit before, you can cancel the opposing team killing Vorkath if you risk to attack the boss. The Mage Bank Multi war spot is north from the level 52 Wilderness Obelisk The Rules Your team must consist from 15 to 20 members. You will bring your own items into the war. You cannot bring more than 12 brews. You cannot bring an Elysian spirit Shield or Dinh's bulwark. Other updates Your attack delays caused by eating are now exactly the same as OSRS after thoroughly testing it with @Death on OSRS. You will now be prompted another warning message upon selling an item which is below 20% of it's economy value. You can no longer enter the high risk zone whilst having a (temporary) godsword or dragon claws. Red and green casket now drops more often. Patched most economy prices. Weapon styles changing in between items for halberds have been fixed. Inquisitor armour special attack bar has been removed.
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